0.0	25.0	P	? bedding	{Rect	12	-1	0	0	-1	RGB[0,255,0]	RGB[0,0,0]}
194.0	60.0	P	fracture, reliable	{Triangle	12	-1	0	0	0	RGB[128,0,64]	RGB[0,0,0]}
203.0	50.0	P	more  reliable	{Triangle	12	-1	0	0	0	RGB[128,0,64]	RGB[0,0,0]}
