90.0	30.0	P		{Rect	12	-1	0	0	-1	RGB[0,255,0]	RGB[0,0,0]}
36.0	80.0	P		{Triangle	12	-1	0	0	0	RGB[0,0,255]	RGB[0,0,0]}
198.0	60.0	P		{RTriangle	12	-1	0	0	0	RGB[255,128,64]	RGB[0,0,0]}
136.0	52.0	P	branch of the above 198/60	{Star	12	-1	0	0	0	RGB[0,0,64]	RGB[0,0,0]}
