169.0	30.0	P	bedding	{Rect	12	-1	0	0	-1	RGB[0,255,0]	RGB[0,0,0]}
65.0	86.0	P	fracture	{Triangle	12	-1	0	0	0	RGB[0,0,255]	RGB[0,0,0]}
310.0	55.0	P	fracture	{RTriangle	12	-1	0	0	0	RGB[0,0,64]	RGB[0,0,0]}
