0.0	67.0	P	bedding	{Rect	12	-1	0	0	-1	RGB[0,255,0]	RGB[0,0,0]}
224.0	65.0	P	fracture	{RTriangle	12	-1	0	0	0	RGB[255,128,0]	RGB[0,0,0]}
285.0	70.0	P	fracture	{Triangle	12	-1	0	0	0	RGB[0,0,255]	RGB[0,0,0]}
315.0	25.0	P	fracture	{Star	12	-1	0	0	0	RGB[255,0,0]	RGB[0,0,0]}
